Mission O/S

Learn why software delivery fails in government — and what's required to make shipping possible.

Episode 01

Episode 1 establishes the life-or-death stakes of software in critical missions, grounded in host Bryon Kroger’s firsthand experience. It introduces a battle-tested playbook for change agents working inside large bureaucracies and sets the stage for creating critical outcomes in production.

episode-1-introduction

Frequently asked questions

What does "critical outcomes in production" mean?

It's the central idea of Mission O/S and what we’re working toward. "Critical" because the stakes are non-negotiable. "Outcomes" because the goal is measuring changes in human behavior that lead to mission success—not activity or outputs. "In production" because if software isn't in the hands of the end user, in their real environment, it's just a science project.

Who is Mission O/S for?

Mission O/S is for the digital change agent with a critical mission—the person who stays late trying to make a broken process work, who sees the immense potential of their team being held back by decades of technical debt and bureaucratic inertia. The person inside the system who is frustrated, who sees the gap between what's possible and what's happening, and who is willing to relentlessly drive progress.

What does Mission O/S cover across all 16 episodes?

The series covers every aspect of people, process, and technology. In the people section: how to build a generative culture, how to affect and grow talent, and how to create an environment where your best people want to stay. In process: how to build lean governance models like the growth board and align the entire organization around measurable goals. In technology: how to build platforms that don't suck, how to create a secure path to production in high compliance environments, and how to develop applications that your users and your mission demand.

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